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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file xmake.lua
--
-- define rule: *.mc
rule("wdk.mc")
-- add rule: wdk environment
add_deps("wdk.env")
-- set extensions
set_extensions(".mc")
-- before load
on_load(function (target)
-- imports
import("core.project.config")
-- get arch
local arch = assert(config.arch(), "arch not found!")
-- get wdk
local wdk = target:data("wdk")
-- get mc
local mc = path.join(wdk.bindir, arch, is_host("windows") and "mc.exe" or "mc")
if not os.isexec(mc) then
mc = path.join(wdk.bindir, wdk.sdkver, arch, is_host("windows") and "mc.exe" or "mc")
end
-- save mc
target:data_set("wdk.mc", mc)
end)
-- before build file
before_build_file(function (target, sourcefile, opt)
-- imports
import("core.base.option")
import("core.theme.theme")
import("core.project.depend")
import("utils.progress")
-- get mc
local mc = target:data("wdk.mc")
assert(mc and os.isexec(mc), "mc not found!")
-- get output directory
local outputdir = path.join(target:autogendir(), "rules", "wdk", "mc")
-- init args
local args = {}
local flags = target:values("wdk.mc.flags", sourcefile)
if flags then
table.join2(args, flags)
end
table.insert(args, "-h")
table.insert(args, outputdir)
table.insert(args, "-r")
table.insert(args, outputdir)
table.insert(args, sourcefile)
-- add includedirs
target:add("includedirs", outputdir)
-- add header file
local header = target:values("wdk.mc.header", sourcefile)
local headerfile = header and path.join(outputdir, header) or nil
if headerfile then
table.insert(args, "-z")
table.insert(args, path.basename(headerfile))
else
headerfile = path.join(outputdir, path.basename(sourcefile) .. ".h")
end
-- need build this object?
local dependfile = target:dependfile(headerfile)
local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {})
if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile), values = args}) then
return
end
-- trace progress info
progress.show(opt.progress, "${color.build.object}compiling.wdk.mc %s", sourcefile)
-- do message compile
if not os.isdir(outputdir) then
os.mkdir(outputdir)
end
os.vrunv(mc, args)
-- update files and values to the dependent file
dependinfo.files = {sourcefile}
dependinfo.values = args
depend.save(dependinfo, dependfile)
end)
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